DCS: Updates....

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Re: DCS: Updates....

Notapor Beltza el 04 Jul 2019 22:55

Última actualización con correcciones de errores y algunos añadidos:



o7 nos vemos en las nubes.
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Re: DCS: Updates....

Notapor Beltza el 19 Jul 2019 08:13

Ayer se produjo la última actualización del DCS Open Beta.

Hay resolución de algunos bugs y pequeños avances en varios aviones.
Sin embargo, esta actualización trae un montón de bugs, algunos regresan y otros son de nuevo cuño. Y no son menores.
Es posible que tal y como están las cosas, me pase a jugar en la versión estable del juego.

Introduced F/A-18C Aggressors BFM campaign by Maple Flag

DCS World
AI Wingmen will no longer call out “Tally Bandit” if bandits are within 4km of each other, this is to cut down on the number of “Tally Bandit” calls.
Scripting Engine. Function coalition.getAllCargos and coalition.getStaticObjects corrected.
Bug with misaligned yellow boxes in tutorial missions is fixed.
Corrected Stinger MANPADS guidance.
Fixed bug when aircraft with Search Then Engage task attack Air Defenses when Air Defense checkboxes are unchecked.
Corrected Linebacker and Avenger SAMs exceeding elevation of missile trajectory that could cause a miss on low level targets.
Redesign of the Mission Editor MAP, SAT, ALT buttons in lower information bar.
Time setting fields restored in the AVI recording panel.
In the Mission Editor, when LATE ACTIVATION is unchecked - VISIBLE bef. ACTIVATION checkbox will be grayed-out (disabled).
Reworked Audio Settings volume sliders sensitivity. ’World’ slider now only affects external views.

DCS F/A-18C
HUD TD box now shows a hemisphere over it when both ownship and donor classify a contact as friendly.
Extending the landing gear after a belly landing will no longer cause an explosion.
Fixed loss of Gun use after firing off all Mavericks.
Zuni Rockets no longer pause after every 4 rockets.
Hydra Rockets no longer stop firing after 4 rockets.
PLID & STEP functions have been added to the SA Page - Currently WIP.
INTERVAL BOMBING in AUTO & CCIP modes has been fixed.
Wing fold function removed from auto start sequence on CV.
Pilot kneeboard is now functional.
Corrected NVG graphics artifacts.

DCS Fw 190 A-8
Adjusted gun sight glass tint.
Increase/Decrease RPM Mouse Tips in wrong place was removed.
Control stick connectors and lamp intensity animation added.
Clock connectors and animation corrected.
Added animation for the CB covers.

Combined Arms
Units will no longer fire unless they have a direct line of sight to the commanded target.
Adjusted the sound volume of the Igla MANPAD.

DCS AV-8B N/A by RAZBAM
CTD when entering a new waypoint bug fix.
INS Stuck on invalid steerpoint bug fix.
EHSD not clearing after un-designating a target bug fix.
EHSD does not display range to waypoint bug fix.
EHSD Waypoint numbering corrected when using SEQ bug fix.
Kneeboard now displays the AWLS channel list.
RWR Codes updated to include J-11A and F-14B.

DCS M-2000c by RAZBAM
PCA/HUD logic modified.
Master Arm functionality modified.
MAGIC and CAN (AA guns) can only be selected by HOTAS.
Special modes switch functionality modified.
RWR Codes updated to include J-11A and F-14B.
Please see notes in ED Forums to learn about new PCA/HUD logic

DCS AJS-37 Viggen by Heatblur Simulations
Reduced probability Rb15s fired in random group mode will target the same ship.
Removed invalid error-warning in dcs.log output.

DCS A-10C
Corrected training missions. For mission progress the trigger wait for specified command (gun trigger 2nd position), so if user have re-assigned Space key, training mission will stuck. This action replaced with "Start Wait User Response"/"Stop Wait User Response" pair for all such cases.

DCS Yak-52
Some gauges appear to stay dark even in sunlight - fixed.


Un saludo.
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Re: DCS: Updates....

Notapor Beltza el 01 Ago 2019 11:38

Hola pilotos.

Ahí va la última actualización de la openbeta. Lo más notable, la inclusión del TPOD o sistema de óptico de localización, designación y marcación por laser de objetivos para el F18. Un esperado paso adelante de este módulo.
También se han corregido muchos fallos que dio la última actualización de la beta, lo cual es de agradecer.

Supported new Bf 109 K-4 Jagdflieger Campaign by Reflected Simulation

DCS World
Stinger and Igla manpad missiles. Corrected guidance logic and the motor and booster data.
AGM-88 HARM will now update emitter tracking while the missile is in flight for better accuracy against slow-moving targets.
Improved the AGM-84E Harpoon launch effects.
MP. SSE. Dynamically spawned and hidden units will no longer be visible to clients.
MP. Serverlist: Fixed only 16 symbols being visible in the server player names.
MP. JTAC will now respond to all wingmen, not just the group lead.
Encyclopedia. Fixed KDO mod.40.
Fixed ground unit AI sometimes getting stuck on a bridge if the terrain leading up to the bridge is above it.
Scripting Engine: Corrected Unit.getPosition() function.
Fixed incorrect behavior of aircraft AI on the carrier deck if you give control to AI (takeoff from parking).
PAI : AV-8B AI will landing to deck vertically, not as conventional aircraft.

DCS: F/A-18C
The initial release of the AA/ANQ-28 Litening Targeting Pod (WIP). Other modes like air-to-air mode, INR tracking, additional HUD symbology, and slave to target point, and other functions will be added later in early access.
Marking a target on the SA page with PLID now is shown correctly on the radar page.
Sharing PLID info in Multiplayer displayed correctly to and from donors.
STEP data now matches Radar Data for a selected target.
SA page STEP marker doesn't pass through all displayed contacts - fixed
SA page EXPAND option added
JDAM TOO mode does not respect WPTs loaded as TOO MSN 1 or TOO MSN 2 - fixed
Radar shows target as hostile even if DL and NTCR are turned off - fixed
MSI: donor HAFU not displayed on RADAR page - fixed
Fixed a crash that could happen when trying to restart AUTO at the end of a WP route.
Fixed disabling AUTO in mid-route could break AUTO sequence.
TDC movement now shuts off STEP.
Radar altimeter is now set correctly at zero before Hornet start-up.
Updated the Hornet Guide.
Fixed CTD when setting bomb interval.
After this Open Beta, the next big system to add will be the AGM-84D Harpoon anti-ship missile.

DCS: Bf-109K-4
Fixed the MW50 gauge animation.
Ammunition counters are now pre-set.
Ammunition counter dials now work with assigned axis.

DCS F-5E
Fixed odd yawing behavior over 300 knots.

DCS A-10C
A-10C LWS could not see other aircraft lasers from more than 3-4 km; this has been increased to 10 km.

DCS A-10A
Canopy glass at opened canopy removed

DCS Fw 190 D-9
Asymmetric loadouts are prohibited.
Fixed artificial horizon not being powered.

DCS Fw 190 A-8
Light animation tuned. CockpitLocalPoint coordinates, cockpit external geometry edited.

DCS AV-8B N/A by RAZBAM
TPOD Slave bug fix (Known issue it will not track moving vehicles locked by the DMT).
Kneeboard update: Target points 1 to 4 display (WiP).

DCS M-2000c by RAZBAM
Disabled keyboard input file bug fix.
MAGIC Select/Visor Down bug fix.
MAGIC Select improved.
Specific HUD page for POL.
POL behaviour fixed.

DCS C-101 by AvioDev
Added pitch trim indicator light operation (it was previously working trim light test only, now the light illuminates also when trimming, via normal or emergency trimming, front and rear cockpit). (C-101EB and C-101CC).
Added functionality of ADI DH light to both front and rear cockpit (it illuminates now when a/c altitude is below decision height).
GA light in rear cockpit ADI illuminates now as well (previously only front cockpit GA light was operative).
Partially fixed multicrew sync for canopies.

Campaigns
FA-18C Aggressors BFM Campaign by Maple Flag: Corrected Tanker speeds, altitudes, radios and TACANs. Updated documents to add tanker info.
DCS BS2 Republic: Minor changes in 05 mission
P-51D High Stakes Campaign: 10th - targets moved to clearings, 9-th - oil tanks replaced.
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Re: DCS: Updates....

Notapor Alois Zech el 01 Ago 2019 17:16

::plas: ::plas: ::plas:

Muchas Gracias por la información, siempre atento.

Ahora que estamos de vacaciones y con mas tiempo para dedicarlo al simulador, continuamos con el modulo del Harrier.

Algún dia conseguiré volarlo.. ::glups ::glups

Un saludo.

Alois.
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Re: DCS: Updates....

Notapor Beltza el 01 Ago 2019 21:33

Juer, Alois; ¿y cuando vas a volar con nosotros?
Espero verte en septiembre, a la vuelta de las vacaciones. Y volamos juntos con el Harrier que es el módulo que más me gusta.
Por cierto, hoy han puesto nuevas imágenes de las JDAM en el Harrier ::plas: ::plas: .
Un saludo.
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Turbulencias en DCS

Notapor Beltza el 31 Ago 2019 07:52

Hola comandantes.
En este vídeo publicado por Eagle Dynamics demuestran cómo funcionan las turbulencias creadas por los aviones. Es una maravilla ver que eso también está simulado en el juego.
Es un tema que hay que tener muy en cuenta. Cuando vas a repostar debes tener cuidado de evitar las turbulencias del avión cisterna. O mucho más peligroso es despegar detrás de un compañero y meterte en sus turbulencias.



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